[RQ-Rules] Magic Item Costs

Andrew Mellinger andrew at crashbox.com
Thu Aug 4 10:14:02 PDT 2005


I think I saw it in Runequest Cities but basically enchantments are (if my 
memory serves me right) 1000 per point of POW.  So matricies arae based on 
POW cost.

Now, for me I usually put potions in the 50 to 1000 range.  Simpler 
effects start at 50 and double every level increase.  More complex effects 
start higher and still double.

For example, and 'oil of bladesharp' being fairly common might start at 40 
for a level 1 doubling thereafter.  In a large city it might be as low as 
25/point.  In a backwoods area with high demand as high as a starting 
price of 80.

Of course this is where bargain comes in...

-Amdrew

On Thu, 4 Aug 2005 rymoore at channel-zero.net wrote:

> Date: Thu, 4 Aug 2005 11:45:06 -0400 (EDT)
> From: rymoore at channel-zero.net
> Reply-To: RuneQuest rules discussion. <rq-rules at crashbox.com>
> To: rq-rules at crashbox.com
> Subject: [RQ-Rules]  Magic Item Costs
> 
> Hello everyone,
>
> In my Runequest 2 book it has a page that shows that cost for buying
> various spirit/battle magic spells.  I seem to remember something about
> costs for matrices and potions as well but I couldn't find it.  Is there a
> formula or guidelines for the cost of spirit magic potions/matrices?
>
> Thanks
> Ryan Moore
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