[RQ-Rules] Wizardry

grogthing grogthing at yahoo.com
Fri Aug 5 07:45:08 PDT 2005


Have you considered using the sorcery system from
"Elric!"?

You can memorize a number of spells equal to your
intelligence. 

You dont forget a spell after casting it.

Spells cost a number a magic points to cast. 

I dont remeber how much study time is needed to
memorize a spell but you can choose at any time to
"forget" a memorized spell and replace it with a new
one from your spell book.

Very playable and already designed for BRP system.

I think you could take all the D&D spells figure the
mp cost for them and use the existing Elric! sorcery
rules above to judge memorization/use/casting of them.

Greg


--- Leon Kirshtein <leonbk at yahoo.com> wrote:

> --- "Andrew O.Mellinger" <andrew at crashbox.com>
> wrote:
> > I've been looking at it and thinking about it for
> a
> > while and here's my two cents.
> 
> Some very good thoughts here.
>  
> > Overall it looks intriguing, however I'm not sure
> > I'd want to be a 
> > player using it.  And for me that is often the
> acid
> > test of whether 
> > something is good or not.
> 
> That is why I brought it up here.  I felt it need
> some
> work.  Its not quite right yet.
>  
> >   As a starting 'Magic User' (regardless of what
> > other skills someone 
> > has) they won't have a very high memorization.  So
> > that means that they 
> > are going to fail on most of the rolls to study a
> > spell.  Let's say I 
> > start off with a 35%.  (Or were you thinking of
> much
> > higher? If so, 
> > then why even bother to roll?)  
> 
> I was thinking a INT x3 as a starting percentage, so
> you at right on.
> 
> > I was looking at
> > most spells, and even 
> > the low end D&D style ones are about four points.
> > (The cantrip-ones are 
> > one, but most are 4 or more.)  So for a starting
> > character that is 40 
> > minutes and with an average number of failures,
> > learning something like 
> > Acid Arrow would take 2 hours.   Then to cast it I
> > make another 
> > memorization (once again 35%) so we are looking at
> > another 1 in 3.
> > 
> > So basically I have to spend 120 minutes to learn
> > the spell the first 
> > time, then cast it three times to even get the
> > chance to make a DEX x 3 
> > roll (even with a dex of 15 that's only a 45%) to
> do
> > only 2d4 points of 
> > damage to a guy.  Not really worth it.
> 
> Yes, I see the problem. I think a better idea would
> be
> to change the casting percentage to 100+STR-enc. 
> This
> would be more in flavor with the original idea that
> Wizards should not be wearing armor in the first
> place. I am also thinking of lowering the time to
> memorize a spell from 20 minutes to 10 minutes.  I
> still want to keep the Memorization roll to ready a
> spell, since will limit on the amount of stacking
> which can be done.
>  
> > Echoing what Michael said:  If you've got MP why
> do
> > you need forgetting 
> > the spells?  It seems like a double penalty to me.
> 
> 
> Ok, in that case I can get rid of the magic point
> cost
> and half the points of the spells. They will work
> like
> Divine spells to represent their effective mp cost,
> but point for point (half for stacked points).  
> 
> For example Acid Arrow would take 20 minutes to
> memoraze and count as a 2pt spell versus
> CounterMagic.
>  If the caster stacks 2 of them then it would count
> as
> a 3pt spell, and so on.
> 
> Thanks for the ideas so far guys. They really help.
> 
> Leon 
> 
> > > http://68.197.33.44:8245/Wizardry/rules.asp
> > >
> > > http://68.197.33.44:8245/Wizardry/default.asp
> 
> 
> 
> 		
> ____________________________________________________
> Start your day with Yahoo! - make it your home page 
> http://www.yahoo.com/r/hs 
>  
> _______________________________________________
> RQ-Rules mailing list
> RQ-Rules at crashbox.com
> http://www.crashbox.com/rq-rules
>
http://www.crashbox.com/mailman/listinfo.cgi/rq-rules
> 


"I have sworn, upon the altar of God, eternal hostility against every
form of tyranny over the mind of man." - Thomas Jefferson

"It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg." - Thomas Jefferson

"Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery? Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death!" - Patrick Henry

"A tyrant must put on the appearance of uncommon devotion to religion. Subjects are less apprehensive of illegal treatment from a ruler whom they consider god-fearing and pious." - Aristotle

__________________________________________________
Do You Yahoo!?
Tired of spam?  Yahoo! Mail has the best spam protection around 
http://mail.yahoo.com 



More information about the RQ-Rules mailing list