[Rq-rules] Fatiguerules for carrying and running contests
Bjorn Stolen
stolenbjorn at hotmail.com
Thu Dec 1 23:52:55 PST 2005
I have the Coliseum-supplement to RQ, and there they present some cool "Ben
Hur" chariot-race-rules for horses pulling chariots. I really like overly
detailed though REALISTIC rules, so I fell for this game completely
...exept for the fact that I didn't think the rules were playtested well
enough; I somehow thought that there were not enough fatigue on other
creatures for the rules (they seemed to be meant for 3-4 beasts in order to
have enough FP (the "fuel" in the rules) to use it properly.
I've made my own house-rules, of course, but now I'm kind of fed up with
those as well....
So before I start revizing my revizing of the "official" RQ advanced rules
for FP-rules for carrying and running contest; do any of you lot sit on some
rules for this that you are pleased with, and do you bother to post them
here/link to somewhere where you have them written down?
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