[Rq-rules] repairing enchanted armour etc
David Smart
jurrubin at earthlink.net
Sun Dec 18 07:00:26 PST 2005
Clive Wickens posted:
>
>Phil said:
>>So going by the book, how do you run it if >someone needs to repair their
>>iron chainmail? Lets say it loses 2AP due to acid >damage - will replacing
>>the damage with regular unenchanted iron links >be ok? I assume that they
>>would become part of the enchanted item, and >therefore be covered by it.
>
>I used to say that you needed a magical form of
>repair, ie: spell of some kind, the rationale being
>it took magic to create it, so it would take magic to
>repair it.
Agreed. RQIII's spirit magic 'Repair" and sorcerous "Form/Set <Material>" spells work admirably. I forget what the Divine magic equivalent is.
David
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