[Rq-rules] Bound Spirit Limitations

Paul Cardwell carpgachair at yahoo.com
Wed Dec 28 10:18:50 PST 2005


Bound spirits, as distinct from allied ones, serve
only as a memory and POW battery, the character must
do the actual casting.  Allied spirits (one to a Rune
Lord or Priest, and usually in a familiar) are capable
of drawing from bound spirits and are able to cast
magic independently of the PC with whom they are
working.  This is also the system in Mythworld.

Paul Cardwell


--- Leon Kirshtein <leonbk at yahoo.com> wrote:

> I do not think that was allowed. I think in RQ2
> bound
> spirits only had access to crystals as addtional
> source of magic points. In any case that is how I am
> playing it currently.
> 
> Leon



		
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