[RQ-Rules] Performance improvements

Andrew Mellinger andrew at crashbox.com
Wed Jul 13 09:04:40 PDT 2005


BE WARNED:  This is a very complex version at this point.  It has many 
optional rules, and additional systems that make is significantly heavier 
than RQ.  We put in all the rules we wanted/like and now we are rendering 
things down.  This is a work in progress and not in any way close to finished.

I would appreciate feedback beyond "This is too complex."

http://www.crashbox.com/aq/andrewquest.pdf

-Andrew

On Wed, 13 Jul 2005 murfnmurf at suscom.net wrote:

> Date: Wed, 13 Jul 2005 10:49:33 -0400
> From: murfnmurf at suscom.net
> Reply-To: RuneQuest rules discussion. <rq-rules at crashbox.com>
> To: RuneQuest rules discussion. <rq-rules at crashbox.com>,
>     David Smart <jurrubin at earthlink.net>
> Subject: Re: [RQ-Rules] Performance improvements
> 
>   Yes and no.  Unfortunately my homebrew is *significantly*
> changed.  It has semblances to RQ but also has a ton of
> Harn and Ars Magica thrown in.  It is currently at 250
> pages so sifting through would probably be tedious for
> you.
>  I can send the whole PDF if you want to try it.
>  -ANdrew
> 
>   Heck, Andrew,
>   If you're sending something around, could I get a copy too? :)
>  -Ken-
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