[RQ-Rules] Performance improvements
Andrew Mellinger
andrew at crashbox.com
Wed Jul 13 09:04:40 PDT 2005
BE WARNED: This is a very complex version at this point. It has many
optional rules, and additional systems that make is significantly heavier
than RQ. We put in all the rules we wanted/like and now we are rendering
things down. This is a work in progress and not in any way close to finished.
I would appreciate feedback beyond "This is too complex."
http://www.crashbox.com/aq/andrewquest.pdf
-Andrew
On Wed, 13 Jul 2005 murfnmurf at suscom.net wrote:
> Date: Wed, 13 Jul 2005 10:49:33 -0400
> From: murfnmurf at suscom.net
> Reply-To: RuneQuest rules discussion. <rq-rules at crashbox.com>
> To: RuneQuest rules discussion. <rq-rules at crashbox.com>,
> David Smart <jurrubin at earthlink.net>
> Subject: Re: [RQ-Rules] Performance improvements
>
> Yes and no. Unfortunately my homebrew is *significantly*
> changed. It has semblances to RQ but also has a ton of
> Harn and Ars Magica thrown in. It is currently at 250
> pages so sifting through would probably be tedious for
> you.
> I can send the whole PDF if you want to try it.
> -ANdrew
>
> Heck, Andrew,
> If you're sending something around, could I get a copy too? :)
> -Ken-
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