[Rq-rules] Re: Heal and xenoheal
bick10 at comcast.net
bick10 at comcast.net
Tue Jan 3 08:54:00 PST 2006
From: Ashley Munday <aescleal at btinternet.com>
> I'm a bugger then - since the mid 90s I've had players
> taking a heal (species) spirit magic rather than a
> general purpose one.
Actually, that is a good way to cut down on the Heal everything issues I had. I think I like that. Might be possible, in a mystical since, to limit healing to clans and worshipers as well. Only if you feel the need to reign in too much healing going around.
> I usually fudge 'round the edges a bit and have things
> like "Heal Aldryami" which heals anything plantish and
> "Heal Uz" which works on everything which eats rocks.
Like.
> Oh, Dwarves don't use heal, they use repair.
Make perfect since.
> Cheers,
>
> Ash
Jim
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