[Rq-rules] Re: Heal and xenoheal

bick10 at comcast.net bick10 at comcast.net
Tue Jan 3 08:54:00 PST 2006


From: Ashley Munday <aescleal at btinternet.com>
> I'm a bugger then - since the mid 90s I've had players
> taking a heal (species) spirit magic rather than a
> general purpose one.

Actually, that is a good way to cut down on the Heal everything issues I had.  I think I like that.  Might be possible, in a mystical since, to limit healing to clans and worshipers as well.  Only if you feel the need to reign in too much healing going around.

> I usually fudge 'round the edges a bit and have things
> like "Heal Aldryami" which heals anything plantish and
> "Heal Uz" which works on everything which eats rocks.

Like.

> Oh, Dwarves don't use heal, they use repair.

Make perfect since.

> Cheers,
> 
> Ash

Jim



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