[Rq-rules] Re: Heal and xenoheal
Robert Hoffman
IQuinn at surewest.net
Tue Jan 3 11:29:07 PST 2006
Actually I meant what is the direct effect from Healing; ie how many
days would they age per point of healing or how much would it take to
gain a whole year to their EA?
-----Original Message-----
From: rq-rules-bounces at crashbox.com
[mailto:rq-rules-bounces at crashbox.com] On Behalf Of Paul Cardwell
Sent: Tuesday, January 03, 2006 11:07 AM
To: Discussion of RuneQuest rules.
Subject: RE: [Rq-rules] Re: Heal and xenoheal
--- Robert Hoffman <IQuinn at surewest.net> wrote:
> Ouch,... slightly sadistic, but I like it. How did
> you calculate the
> age increase? Did it become a bookkeeping hassle?
>
> Cheers,
> Bert
No bookkeeping problems. As mentioned, there is an EA
(effective age) on the character sheet which indicates
how much older the character is than their
chronological age. Birthdate is a terciary
characteristic (rolled or chosen separately - rolled
in this case, modified by how long they took to gain
journeyman status in their trade and thus graduate
from apprenticeship). It is also on the character
sheet.
Most PCs will either die in action or retire from
adventuring before the critical ages set in (50 or 60
for humans) - one is more likely to damage primary
(rolled) characteristics from injury or disease than
aging. But it is there just the same, and too
frequent use of Healing will get it relevant a whole
lot faster!
Paul Cardwell
__________________________________________
Yahoo! DSL - Something to write home about.
Just $16.99/mo. or less.
dsl.yahoo.com
_______________________________________________
RQ-Rules mailing list
RQ-Rules at crashbox.com
http://crashbox.com/mailman/listinfo/rq-rules
More information about the RQ-Rules
mailing list