[Rq-rules] Re: Heal and xenoheal
Bjorn Stolen
stolenbjorn at hotmail.com
Wed Jan 4 02:53:27 PST 2006
I just wanted to say that I liked this one very much, and will impose it on
my players next time we play RQ (hehe) I'll allso start using the
heal-species-thing; that spirits that are likely to heal plants won't like
to heal Mostali/dwarves, and vice versa. This way, a human closely related
to/worshipper of Aldrya or a pantheon closely related to/friendly towards
aldrya could be healed by an aldryami and vice versa. The same thing should
go for divine-spells; not likely that Yelm would heal an UZ... As for
Sourcery, one can easily say that the physical mechanisms operating in a
Mostali is so fundamentally different from a homid/UZ/aldryami, that it
takes separate healing-sourcery.
>From: Paul Cardwell <carpgachair at yahoo.com>
>Reply-To: "Discussion of RuneQuest rules." <rq-rules at crashbox.com>
>To: "Discussion of RuneQuest rules." <rq-rules at crashbox.com>
>Subject: RE: [Rq-rules] Re: Heal and xenoheal
>Date: Tue, 3 Jan 2006 11:07:10 -0800 (PST)
>
>--- Robert Hoffman <IQuinn at surewest.net> wrote:
>
> > Ouch,... slightly sadistic, but I like it. How did
> > you calculate the
> > age increase? Did it become a bookkeeping hassle?
> >
> > Cheers,
> > Bert
>
>No bookkeeping problems. As mentioned, there is an EA
>(effective age) on the character sheet which indicates
>how much older the character is than their
>chronological age. Birthdate is a terciary
>characteristic (rolled or chosen separately - rolled
>in this case, modified by how long they took to gain
>journeyman status in their trade and thus graduate
>from apprenticeship). It is also on the character
>sheet.
>
>Most PCs will either die in action or retire from
>adventuring before the critical ages set in (50 or 60
>for humans) - one is more likely to damage primary
>(rolled) characteristics from injury or disease than
>aging. But it is there just the same, and too
>frequent use of Healing will get it relevant a whole
>lot faster!
>
>Paul Cardwell
>
>
>
>
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