[Rq-rules] Funny chaotic critters

Peter Johansson pmj at comhem.se
Fri Jan 6 07:40:30 PST 2006


Simon's example below got me thinking of an amusing critter I used 
extensively against the PC:s in a campaign where they spent many weeks 
in swamp; The Exploading Toad. Pretty weak when it comes to giving 
damage (Bite 1D6) and in HP, but annoying nevertheless because they are 
extremely aggressive and after biting for a while they will get that 
inevitable critical or impale, so you can't really ignore them. Their 
main chaotic feature is "Explodes when Dies" doing 3D6 of damage to 
everything around them. However, the swamp was also full of Skeletons so 
the toads could also be used as a kind of remote bombs that could be 
"triggered" with an arrow.

    /Peter J



Simon Phipp wrote:

>Now, I did once have an NPC with a chaotic feature of "reverse damage" which meant that any damage he did was reversed, so any attempts to heal the damage did more damage and the only way to heal it was to further damage the wound, by hitting it with a sword, for instance. Healing by time didn't work, either, it just caused more damage. If the critter hit a vital location, the PC could kill themselves with Healing. It made me laugh for a couple of hours, so it was worth the effort.
>




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