[Rq-rules] Funny chaotic critters
Peter Johansson
pmj at comhem.se
Fri Jan 6 07:40:30 PST 2006
Simon's example below got me thinking of an amusing critter I used
extensively against the PC:s in a campaign where they spent many weeks
in swamp; The Exploading Toad. Pretty weak when it comes to giving
damage (Bite 1D6) and in HP, but annoying nevertheless because they are
extremely aggressive and after biting for a while they will get that
inevitable critical or impale, so you can't really ignore them. Their
main chaotic feature is "Explodes when Dies" doing 3D6 of damage to
everything around them. However, the swamp was also full of Skeletons so
the toads could also be used as a kind of remote bombs that could be
"triggered" with an arrow.
/Peter J
Simon Phipp wrote:
>Now, I did once have an NPC with a chaotic feature of "reverse damage" which meant that any damage he did was reversed, so any attempts to heal the damage did more damage and the only way to heal it was to further damage the wound, by hitting it with a sword, for instance. Healing by time didn't work, either, it just caused more damage. If the critter hit a vital location, the PC could kill themselves with Healing. It made me laugh for a couple of hours, so it was worth the effort.
>
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