[Rq-rules] Funny chaotic critters
David Smart
jurrubin at earthlink.net
Fri Jan 6 09:12:33 PST 2006
I used to game with a group of guys who would have _loved_ these. They'd use the toads as the equivalent of homing Limpit mines.
David
-----Original Message-----
>From: Peter Johansson <pmj at comhem.se>
>Sent: Jan 6, 2006 9:40 AM
>To: "Discussion of RuneQuest rules." <rq-rules at crashbox.com>
>Subject: [Rq-rules] Funny chaotic critters
>
>Simon's example below got me thinking of an amusing critter I used
>extensively against the PC:s in a campaign where they spent many weeks
>in swamp; The Exploading Toad. Pretty weak when it comes to giving
>damage (Bite 1D6) and in HP, but annoying nevertheless because they are
>extremely aggressive and after biting for a while they will get that
>inevitable critical or impale, so you can't really ignore them. Their
>main chaotic feature is "Explodes when Dies" doing 3D6 of damage to
>everything around them. However, the swamp was also full of Skeletons so
>the toads could also be used as a kind of remote bombs that could be
>"triggered" with an arrow.
>
> /Peter J
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