[Rq-rules] Question about multicast
Leon Kirshtein
leonbk at yahoo.com
Sun Jan 15 17:19:40 PST 2006
--- Ashley Munday <aescleal at btinternet.com> wrote:
> I'm always very wary when people wheel out the whole
> "game balance" argument. There's no such thing as
> game
> balance in an RPG - let's face it, the GM can
> liquidate the adventurers REAL easy without their
> players being able to do a damned thing about it.
Actually to me game balance implies the relative
strength of player character to each other.
> It's not that the players are "abusing" anything,
> it's that they don't share your conception of the
world.
You are right and wrong. The players are not
"abusing", but it is a game mechanic flaw as far as I
am concerned.
> PS: You could even say the designers knew about the
> "problem" of sneaking up on people using POW
> detecting magic when they invented Detection Blank.
I imagine
> most sneaky cults can find Detection Blank spell
> spirits if they put their mind to it.
Sorry that would not work, since Mystic Vision is not
a "Detection" spell. Detection Blank was published
before sorcery was created and really does not cover
it. In addtion, not all of my campaigns have cults.
Leon
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