[Rq-rules] Humakti Death Drive
David Smart
jurrubin at earthlink.net
Sun Jan 22 10:30:29 PST 2006
Nikk Effingham posted:
>
>Question: Imagine a Sword of Humakt is about to go on a Death Charge, and has no
>intention of coming back alive. What's to stop him increasing a non-raisable
>characteristic such as POW (past the species max) or INT by, say, 2000 point
>via gifts and geases? Sure, you have to pay back 2000 POW a year, but you'll be
>dead! And having 2000+ POW and/or INT would be pretty useful (or, hell, APP -
>whod' attack a character with 2000 APP!).
>
>Suggestions?
After reading the other replies to this, it looks like we're all in agreement. The one thing to stop the Sword is Humakt himself. In fact, if a Sword actually tried to do this, I'm of the mind he wouldn't be a Sword afterwards since he's obviously strayed quite far from the Path of Humakt.
Trying to put on over Humakt himself? Sounds more like a Trickster to me.
David
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