[Rq-rules] New sorcery spell
Leon Kirshtein
leonbk at yahoo.com
Tue May 16 21:57:33 PDT 2006
I can see this as a Divine spell rather than a sorcery
spell. To be a sorcery spell, it should have some sort
of progression based on Intensity.
Leon
--- MALCOLM WICKENS <clive.wickens at btopenworld.com>
wrote:
> Back before Christmas I posted a new sorcery
> spell: Mask virtue of ( rune metal ). Here is it's
> somewhat predictable counterpart :-)
>
> ASSUME VIRTUE OF ( RUNE METAL )
>
> Ranged, passive
>
> This spell is cast upon objects forged of
> Bronze and temporarily allows them to
> acquire the magical properties of the
> named rune metal. Intensity must equal
> the ENC of the object to be affected.
> The object is not transformed into
> the rune metal named, but simply
> acquires it's magical properties. Thus
> a Bronze sword with Assume virtue
> of iron cast upon it would not register
> on a Detect Iron spell, but would receive
> increased armour points.
>
> A family of closely related spells exist
> each specific to an individual rune
> metal eg: Assume virtue of Lead,
> Assume virtue of Iron etc>
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