[Rq-rules] RE: Characteristic Maxima

Tom Cantine tcantine at incentre.net
Sat Jun 10 08:50:00 PDT 2006


I seem to recall that it was possible to  attain a POW of 22, 1 above 
species maximum, but perhaps that was an artifact of the way POW gain 
rolls worked. If you had a POW of 20 and made your roll, you could 
choose to roll 1d3-1 for the gain instead of the automatic +1, so if 
you improved by 2, you could exceed the species maximum.


On 10-Jun-06, at 8:52 AM, Ludowick at aol.com wrote:

> Nick Middleton wrote:
>
>> :O I think  you've found them, actually - that's very elegant and 
>> seems
>> plausible,  whilst retaining a feature I like, that there is a limit
>> intrinsic to  the rolled stats beyond which you will need magic or 
>> other
>> non-mundane  intervention
>
> Thanks.  Glad to help.
>
>
> Styopa wrote:
>
>> And just to be clear, I'm a little fuzzy on what 'species max' really 
>>  MEANS
>> in terms of utility.
>>
>> Is it the point beyond which NO improvement is possible, ever?
>>
>> Or is it the maximum point that mundane (training) improvements can  
>> reach,
>> in which case 'species' max is a not-terribly-useful value, since  (if
>> everyone has their personal maximum attainable) the 'species' max  
>> just is
>> the maxima of possible PERSONAL values....?
>>
>> Just trying to get at what value there is in having a species 
>> maximum,  if
>> you have individualized maximums.(?)
>
> I go for the second option.  Only rare magics or paranormal forces can 
>  raise
> a stat beyond the species maximum.  As for a difference between  
> personal
> maximum and species maximum, the latter does lose its value with this  
> rule.
> I see it mainly as a benchmark so players can rate their characters 
> against
> the
> maximum of human (or whatever) potential.  So, if a heroquest boosts  
> your PC
> to STR 24, you can say he's stronger than any mortal (until he meets  
> another
> heroquester...).
>
> Now I'm wondering if we should let more common magic boost a stat 
> beyond
> personal maximum, and let only the rare stuff boost past the species  
> max?
>
> Michael Hoxie (who thinks he got the idea for personal maximum from  
> TNE)
>
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