[Rq-rules] Paralyzation and other unusual medical problems

Paul Cardwell carpgachair at yahoo.com
Wed Jun 21 08:33:21 PDT 2006


--- Nikk Effingham <phl0nje at leeds.ac.uk> wrote:
Does RQ need to be more brutal?

That's up to RQ.  Mythworld, subtitling itself as
"realistic fantasy" is not particularly more brutal,
just more...uh realistic.  

Just as one cannot realistically wield a broadsword
all day without feeling it, so some injuries are
permanent - particularly when the needed healing magic
spells are not immediately available.  This was the
case of my previously cited ex-ranger who was alone
and only had Healing 2 when the boulder crushed her
right ankle.

As another poster pointed out, if you want
indestructable PCs, play superheroes or D&D.  But a
realistic system is a lot easier to learn - assume the
fantasy world's polytheism, magic, and all those other
intelligent species exist, and play the real world
with that overlay.  It sure saves memorizing hectares
of charts and loopholes.

Paul Cardwell

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