[Rq-rules] Converting from AD&D
Paul Cardwell
carpgachair at yahoo.com
Mon Jun 26 08:56:21 PDT 2006
--- "Tom Zunder (Home)" <tom at zunder.org.uk> wrote:
> When you're 14 all girls are monsters..
>
> Tom Zunder
> http://www.zunder.org.uk
> http://tzunder.livejournal.com/
> http://www.flickr.com/photos/tzunder/
> ICQ: 1521799
> MSN: tom at zunder.org.uk
> Y!: tzunder
> Google Talk: tom.zunder
Actually it is mainly between 8 and 12. 13-14
attitudes are changing, 15-? it is reverse (some never
recover), but rationality develops usually in the 20s.
In Mythworld, sex is a secondary characteristic: high
STR and SIZ is male, high CON and DEX is female. When
we were developing the game in a small town without a
college, we had four adults and the rest junior and
senior high school. The younger ones, in particular,
universally reacted with "you mean we play girls?"
After it got too old to laugh, we would just silently
slide over the character sheet of one of our
particularly advanced female PCs. We never had any
problem with them after that.
Paul Cardwell
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