[Rq-rules] Re: Cooking

Simon Phipp soltakss at yahoo.com
Mon Jul 3 05:52:19 PDT 2006


 
  Jim(bick10 at comcast.net):
  
>From: "Roger Benham" 
>> I suppose as a baseline, cooked food has a low chance of passing on food poisoning which lessens if its prepared by a masterchef or even a competent one, say 30% or more. Otherwise, everyone can enjoy their tapeworm souffle in complete ignorance with a higher base chance of contracting a delightful parasite or disease.

  Handy tip for anyone concerned with tapeworms or food poisoning - boil it into a mush for over an hour cancele pretty much any food poisoning risk. Traditional British Cuisine at its finest.
  
> For just general everyday cooking, no skill check. I treated it like the language skill. The higher the skill, the 
  > better the character is at it. After all, you don’t roll language every time you talk to someone, why roll cooking 
  > every time you cook.

> Examples: 
> If someone has a Cooking skill of 5% then they know how to boil water. Adding food might be a little tough. 
> At 25% you can do all the basics and manage not to burn the rabbit over the camp fire. 
> Skill of 50% and free form cooking is in play. (Don’t need no stinking recipe cards).
> 75% you can be expected to make walktipi meat pie and you dinner guest can expect to survive the meal.
> 90% skill? Four words. True Dragon Egg Soup.

  Well, I'd give the Cooking skill a modifier for each task attempted and then look at the result. If the resulting chance was over 90% then I'd not bother rolling, unless the task was important enough to justify a roll. If it was over 75% then I wouldn't normally bother rolling either, otherwise I'd roll.
   
  So, various tasks and their penalties:
  Feast -20
  Banquet -30
  Food Fit for a King -40
  WalktaPie -50
  True Dragon Egg Soup -90 (or no penalty, but you must first find a True Dragon Egg.....)
   
   
  > The RuneQuest main rulebook has an On Sale Date of
> July 28th, and will 
> be quickly followed by supporting releases,
> including some which will 
> also expand the Open Content SRD, such as the
> RuneQuest Companion."

  July 28th? Continuum? That's handy. Almost as if they planned it.
   
  Alban de ROSTOLAN:
  
  > Note that it might be a guideline for an entire skill system, but it is off-topic.
   
  New skill systems off-topic? That'd be a first.
   
  See Ya
   
  Simon
   
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