[Rq-rules] Re: Cooking
Tom Cantine
tcantine at incentre.net
Mon Jul 3 10:13:39 PDT 2006
I appreciate the inclination not to require a roll for everything, and
by and large, I'm in agreement that there should not be a Cooking roll
every meal or even every day. However, it seems to me that in the
interests of keeping the game system integrity, it makes sense to speak
of preparation of a meal as calling for a Cooking roll, and then
acknowledge that most of the time the GM will waive this requirement.
I've been thinking about a way to integrate Cooking rolls (in
principle, whether or not they are waived) into my house fatigue rules
(which are also subject to being waived, of course), and I think I have
found a way that works out to my satisfaction.
I posted a description of this fatigue system some time ago to this
list, but to recap, there are two basic variables: Daily Fatigue
Maximum and Current Fatigue Level. The Current Fatigue Level varies up
and down through activity and rest (and being awake too long, etc.),
limited by the Daily Fatigue Maximum, which is recalculated whenever
the character wakes up from sleep. The recalculation of DFM is pretty
simple; it's usually the previous day's DFM, -1 if a certain threshhold
of negative factors is exceeded (too little sleep, food, water,
shelter, etc.), +1 if all necessary positive factors are satisfied
(lots of food, rest, water, comfort, etc.), to a maximum of CON/5
rounded down.
Now, the solution to the cooking issue that I've come up with is in
these factors for recalculating the DFM. One of the necessary factors
for DFM to go up by one was getting more than the subsistence level of
food. I'm amending this to also require that food to be the result of a
simple success on a Cooking roll. As well, a special success counts as
one more requirement, so (for example) one can increase one's DFM even
if getting up after less than 8 hours sleep, if breakfast is good
enough. And a critical counts as two additional requirements.
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