[Rq-rules] Knockback domino
David Smart
jurrubin at gmail.com
Sat Jul 22 10:00:23 PDT 2006
As for doing it deliberately, there are so many variables I'd just reduce
them down to a Luck (POWx5) roll of each target to avoid being in the line
of flight.
David
On 7/22/06, David Smart <jurrubin at gmail.com> wrote:
>
> The short answer is person B takes flight. Of course, such a series of
> events depends on distances involved, surprise rolls, failed DEX rolls, etc.
> but it's possible. I would also take into account each person's ENC.
>
> David
>
>
> On 7/22/06, perala at cc.joensuu.fi <perala at cc.joensuu.fi> wrote:
> >
> > I had another moment of Munchkinism. Here is the question: Can knockback
> > into
> > people cause a chain reaction?
> >
> > For instance, lets say that a Giant (STR 170, SIZ 170) is cranky and
> > punches
> > person A (SIZ 12) in face. He recieves 72 (d3+20d6) points of damage and
> > flies
> > into person B (SIZ 11). Flight is 60 meters and according to Knockback
> > into
> > people-rule both recieve d6 points of damage per 5 meters or fractions
> > flown.
> > That means 12d6 points of damage, on average 42 points. Now, does it end
> > here,
> > or does person B also take flight for the damage he got into person C
> > (SIZ 14)?
> > That would mean 6d6, or 21 points of damage to C and 7 meters of flight
> > into D
> > (SIZ 18), who gets 2d6 damage and no further knockback. For the sake of
> > argument lets assume all of Giant, A, B, C and D are correctly
> > positioned for
> > this effect to be possible.
> >
> > I'm for domino - effect, since I found no rule to forbid it, but I might
> > be
> > missing something essential. Comments?
> >
> > Furthermore if domino - effect was possible, could it be done on purpose
> > with
> > aiming and all (like in biljard)? And if it could be done, what would it
> > take
> > (an aimed blow perhaps)?
> >
> > Marko Perälä
> > _______________________________________________
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> > RQ-Rules at crashbox.com
> > http://crashbox.com/mailman/listinfo/rq-rules
> >
>
>
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