[Rq-rules] Re: Knockback and falling damage.
Simon Phipp
soltakss at yahoo.com
Wed Jul 26 07:01:36 PDT 2006
More silliness with maths.
To calculate the final velocity (v) when falling a certain distance (s):
Using v^2 = u^2 + 2as, we have
v^2 = 0 + 20s (u=0m a=10)
v=sqrt (20s)
With the previously-calculated formulae for horizontal distance/velocity, we can work out the horizontal distances travelled for a certain starting height. All distances are in metres, all velocities in m/s.
Plugging these into an Excel spreadsheet gives the following handy table:
Horizontal Horizontal
Distance Equivalent Distance Distance
Travelled Velocity Damage (0.44) (0.6)
1 4.47 No effect 2 3
3 7.75 1D6 3 5
6 10.95 2D6 5 7
9 13.42 3D6 6 8
12 15.49 4D6 7 9
15 17.32 5D6 8 10
18 18.97 6D6 8 11
21 20.49 7D6 9 12
24 21.91 8D6 10 13
27 23.24 9D6 10 14
30 24.49 10D6 11 15
33 25.69 11D6 11 15
36 26.83 12D6 12 16
39 27.93 13D6 12 17
42 28.98 14D6 13 17
45 30 15D6 13 18
48 30.98 16D6 14 19
51 31.94 17D6 14 19
54 32.86 18D6 14 20
57 33.76 19D6 15 20
60 34.64 20D6 15 21
63 35.5 21D6 16 21
66 36.33 22D6 16 22
69 37.15 23D6 16 22
72 37.95 24D6 17 23
75 38.73 25D6 17 23
78 39.5 26D6 17 24
81 40.25 27D6 18 24
84 40.99 28D6 18 25
87 41.71 29D6 18 25
90 42.43 30D6 19 25
93 43.13 31D6 19 26
96 43.82 32D6 19 26
99 44.5 33D6 20 27
102 45.17 34D6 20 27
So, you are whacked by a giant on a flat trajectory, 1m from the ground and travel 10m. This does 8D6 damage. The giant hits you a little bit higher for the same distance and the wall you hit does 5D6 damage.
It's inadvisable to be hit for more than 20m or so, as it may damage your health.
See what madness maths leads you into? It's best to forget about it and use a simple, incorrect but reasonable-looking table.
See Ya
Simon
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