[Rq-rules] Mongoose Runequest

Stephen Posey slposey at concentric.net
Thu Jul 27 08:20:49 PDT 2006


Alban de ROSTOLAN wrote:
>  
> 
> */Adam Canning <adam at charioteer.org>/* a écrit :
> 
>     Despite being 124 pages long it seemed less valuable as a single book
>     game than RQ2 [While mentioning 6 magic systems it detailed only 1
>     [With about as many spells as RQ2's Battle Magic but players will
>     have less access to them], PC alchemy is hived off to another book,
>     less monsters, Only three Magic Crystals] Most of this seems to be to
>     push sales of the MRQ Companion and thus doubling the cost of the
>     basic rules. The core rule book gives the impression of being padded
>     with margins and text styles to fit the page count rather than being
>     efficient.
> 
> Note that the basic rules will be freely available as a SRD document on 
> mongoose's site.

<snipz>

THAT'S what I'm interested in seeing. How "variant" can a 3rd party 
product be and still be considered "official"? What (if any) parts of 
MRQ are considered sacrosanct?

Seems to me if it's open enough the fan community (us) could steer 
things back to where we wanted by publishing add-on/replacement rules 
that make MRQ more RQ2/3-like.

Stephen Posey
slposey at concentric.net


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