[Rq-rules] Mongoose Runequest
Sven Lugar
vikingjarl at gmail.com
Fri Jul 28 11:50:29 PDT 2006
It was the whole tone of a series of emails from you that seemed like
you felt we were incapable of rendering a fair & honest appraisal. These
are good reasoned folk & experienced players on this board in my opinion
(I include you in that - even though I called you on it). If I was
mistaken on your intent, then I apologize, but it was an honest mistake.
I have seen a recent edition (I won't say who came to me for my input as
I don't want to get them in trouble) & was part of the first playtest
group. Sprange is the company flack I was referring to, btw. His
treatment of the Steve (who's been my friend since the early 70's - I'm
very loyal & staunch in my friendships) as well as his comments about
the original ideas of RQ put the MRQ version beyond the pale for me. Yes
I do see that some attempt at drawing from RQ, but the overall feel of
the game has moved into the D20 realm of "mighty-morphing super-gamer"
rather than the subtlety & finesse required of "Cleaver-Quest" (aka RQ).
You have D20 extraordinary non-humans rather than a RQ person who rises
above the crowd by dint of effort, wit & a willingness to take risks
that could kill or cripple them permanently. From day one of original
play-testing with Steve (I probably have the only original hand written
copy left according to Steve) I have loved that in RQ I was required to
think rather than just cleave & walk to the next room. Thus it is flavor
& tangibility that I'm speaking of along with some (but not all) of the
mechanics.
I didn't know if you were with Mongoose or not, nor would it matter to
me in that I always try to speak plainly. I think it was more of the way
Mongoose handled the open playtesters rather than the concept of open
play-testing. The DBRP experience has gone much better & been much more
open - yes it's delayed by the lead writer having to move across country
& start a new job in the middle. It's being very successful & inviting
for even the most minor of criticism & correction. It's turning into a
fine game that I'm willing to have my name be a part of it. I've even
written a mythological scenario for it that is up for inclusion in the
first scenario release. - That's how playable I feel it is. To me it is
a matter of management.
takk,
Sven
Thomas Zunder wrote:
> Sven, darling, how could you think I was dismissive or insulting? I
> simply said 'let us not be grumpy old men' and dismiss the game out
> of hand when it is a valid incarnation of RQ. How can you say you
> have given it a fair trial and then claim it is a d20 variant, when
> it is definitely a BRP variant. Could I ask which version of the
> rules you gave it a fair chance with? Again this suggests to me that
> trying an open playtest was a mistake that a game company shouldn't
> make again. By the way, Sven, sweetheart, did you think I worked for
> Mongoose? Oh dear, you should be with me when I lay into Sprange at
> Continuum 2006 tonight.. I don't think MRQ is great, but it is
> competent and some of the differences may actually make it a fun game
> for some rpg-ers..
>
> On 28 Jul 2006, at 02:53, Sven Lugar wrote:
>
>> Despite your dismissive & deriding comments (bordering on insulting
>> - but that's been par for Mongoose) of those of us who don't feel
>> the way the "Company Flack" does, we have given MRQ a fair trial &
>> we found it wanting. I prefer to be a "grumpy old man" & either use
>> my old copies or use DBRP which so far seems to integrate the
>> original with it's variants in its mechanics & spirit. If I wanted
>> to play a D20 variant (despite Mongoose labeling it RuneQuest), I
>> would buy a D20 variant.
>>
>> Takk,
>> Sven
>>
>> Thomas Zunder wrote:
>>
>>> No, it's very much RuneQuest. Not quite the same, but definitely a RQ.
>>> We need to decide, do we want to be grumpy ld men or not?
>>> Give it a fair trial, forget the playtest, see how it plays..
>>>
>>> On 27 Jul 2006, at 16:04, Nick.Middleton at invensys.com wrote:
>>>
>>>>> One of the key concepts of the original RQ was that everybody
>>>>> had access
>>>>> to some kind of magic for their daily lives. I wonder how they
>>>>> can call
>>>>> it RuneQuest if this isn't the case.
>>>>
>>>>
>>>>
>>>> Because Mongoose have paid Issaries Inc a tidy sum (with probably
>>>> a per
>>>> book component) for the right to use the Trademark...
>>>>
>>>> Cheers,
>>>>
>>>> Nick Middleton
>>>>
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