[Rq-rules] Re: RQ-Rules Digest, Vol 12, Issue 21

Steve Davies sdavies2720 at yahoo.com
Fri Sep 8 13:34:52 PDT 2006


If I'm understanding your question correctly, the
answer is No.  Changes to the Category bonus don't
affect the chance of increase.

Example:
Grog with 48% Listen Skill and 10% Perception Bonus. 
He has a 58% chance of succeeding with his skill to
get a skill check.  When he processes the check, he
needs to roll above 48% (his base skill).  Let's say
he does and increases his Listen by 3%.  He now has a
51% Listen Skill and since he crossed the 50%
threshold, his Perception bonus goes up to 11%.

So next time he needs to listen, he has a 51%+11%=62%
chance of success (and his other Perception chances
also went up).  When it's time to process the check,
the player needs to be above 51% (the base Listen
skill).

Steve

>Date: Fri, 8 Sep 2006 15:48:59 -0400
>From: "Peter Maranci" <pmaranci at gmail.com>
>Subject: Re: [RQ-rules] Aptitude
>
>Steve, does the chance to increase a skill *also* go
>up when the bonus 
>goes
>up, in your game? Because that sounds unbalancing.
>The whole point of 
>the
>experience system is to make skill increases slower
>as a skill gets 
>higher,
>and the mechanism you describe would go directly
>against that.



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