[Rq-rules] RQ III Supplements

postmaster at runequest.za.org postmaster at runequest.za.org
Mon Oct 2 00:34:21 PDT 2006


MB wrote:
> Should my introduction of RQ to my D+D group prove sucessful I was
> thinking about the future.
>
> The times I have played RQ, we have always played it in our own
> settings,not in Glorantha. Most of the supplements have seemed to be very
> Glorantha oriented, but I have never looked at the supplements themselves.
> So I have a couple of questionds for the more knowledgeable.
>
> Did any of the RQ III supplements expand on the magic system or on the
> numder of spells in the Deluxe box set?
>
> Was there any supplements that people feel are essential, even if you are
> running non-Glorantha adventures?
>
> I know the sets are out of print, but I see lots of old gaming stuff on
> ebay that sell for a reasonable amount
>
> These topics have most likely been discussed before, but now you can
> rehash it all over again for my benefit! (I have been on a number of
> mailing lists, so I know what happens when a new person joins and starts
> asking questions that have dominated the list in the past!)
>
You are opening a can of worms here as everyone is likley to have their
own opinion. IMO the Vikings box had use, extra spells etc. Glorantha
bestiary is good because it has plenty extra beasties. For spells (Divine)
you can't go wrong with Gods of Glorantha. Otherwise in terms of speels
look up Leon's spell database (he uses a funny port so peopely using work
internet usually can't access it). Check in the links on my page
www.runequest.za.org

What else.... I enjoyed Trollpack and Shadows on the borderland was a
pretty good set of adventures.

Hope this helps
Tony


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