[Rq-rules] RQ III supplements
Clive Wickens
clive.wickens at btopenworld.com
Mon Oct 2 11:53:39 PDT 2006
Re: The Eldarad supplement, it is rather pants, but not as bad as originally painted ( in my opinion ). It has a bevy of usable tombs/barrowmounds etc which could be easily transplanted into most settings, and I always rather liked the barter based economic system ( The Barter class ) a neat idea that got lost amidst much mediocrity.
Daughters of Darkness on the other hand is truly dire.
If you get a chance pick up a copy of the Meints Index to Glorantha, it's a sort of spotters guide to RQ products both Gloranthan and non Gloranthan, not just books but magazine articles etc etc. Doesn't cover Hero Wars, just RQ and associated stuff.
Chaosium also did a number of generic products that could easily be adapted to a non Gloranthan setting. Thieves world has already been mentioned and a lot of people reckon City of Carse is quite good ( I don't own it so I couldn't comment ) Tulan of the Isles is a nice little supplement: basically a border town based around a series of small islands in the bend of a river - I rather like it. There may be others out there as well.
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