[Rq-rules] I get knocked down - but I get up again...
David Smart
jurrubin at gmail.com
Mon Oct 9 09:19:10 PDT 2006
That's pretty much how I handle it, though I allow someone with the Tumbling
skill to get up faster depending on the level of success of the skill roll.
Normal success = 2SR + DEX SR
Special = 1SR + DEX SR
Crit = DEX SR
On 10/8/06, tiggermb at verizon.net <tiggermb at verizon.net> wrote:
>
> In the RQ III rules, there is a lot about knockbacks and being knocked
> down, but I cannot find nearly so much on getting back up. (maybe I have
> missed it, but I thought I looked pretty well)
>
> I was thinking of handling it as DEXSR + 3SR in order to get up, during
> which time you can do nothing else - no dodge, no attack, no parry, zip..
>
> Did I miss something? how do others handle standing up after a knockdown?
>
> MB
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