[Rq-rules] Re: RQ-Rules Digest, Vol 13, Issue 13
Julian Lord
julian.lord at gmail.com
Thu Oct 19 10:30:48 PDT 2006
Steve :
Actually, I allow for experience gains for knowledge skills. This is why.
>
> If you learn something from training alone, it does not necessarily ground
> itself in your brain and stay there. I'm sure we're all had that
> experience
> from book larnin'.
>
> But when you have that information in the deep dark recesses of your mind
> and you bring it out successfully, then you have imprinted it. You have
> seen
> it in action and it works (or is true, or whatever). Thus, your stock of
> ready knowledge increases, and your percentage goes up.
>
> That's how I'm doing it, anyway.
Steve, I've come to the exact same conclusion as you have.
I also allow PCs to increase/train their INT scores like any other
characteristic, for two reasons : 1) Intelligence can actually in the RW be
increased by training ; there are some limits to this from natural
ability/disability, but it is possible. 2) More importantly, a character in
a roleplaying game with low INT might just be someone with bad parents, bad
background, bad education, be someone with unrealized potential, or might
simply be a late bloomer like Einstein. or whatever ; rules allowing INT
increase can provide for both scenarios. :-)
Julian Lord
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