[Rq-rules] Morality?

Lev Lafayette lev_lafayette at yahoo.com.au
Sun Oct 29 15:12:26 PST 2006



--- tiggermb at verizon.net wrote:

> 
> Hello all.
> 
> Some other RPG rules (D+D, White wolf) have a system
> of "morality" for the players, to help them
> determine what actions would be acceptable for thier
> characters to perform. I have found this helps when
> dealing with players who are more into the "Game"
> aspect of an RPG and less into the "Role-Playing". 
> 
> None of the RQIII material that I own seems to have
> any reference to a system of morality. Has anyone
> come up with a morality system for use with RQ? 


Well, the moral codes are determined by culture and
religion in both Glorantha and the Alternate Earth
worlds. For a game aspect you can strongly tie these
to ability to use runes, as they are the shared
symbolic powers of each culture. So stay true to the
path of Orlanth (for example) or your next POW
sacrifice may not be accepted (or for primitive
cultures, the bound spirit may decide you're so
culturally adverse to try to break free)...

It's those deistic sorcerors you want to watch out
for. All this stuff about creating their own moral
codes based on secular and universal reason.....


 
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