[Rq-rules] Siz and Hit Points
Paul Cardwell
carpgachair at yahoo.com
Wed Nov 1 09:49:08 PST 2006
--- Julian Lord <julian.lord at gmail.com> wrote:
> In fact this is the underlying principle behind the
> Damage Bonus rules, but
> there is no corresponding damage resistance (natural
> armour) rule, in any
> edition of the rules . ;)
Except in that unsuccessful attempt to be the RQ3
rules, Mythworld. All animals in the bestiary have
figures for natural armor absorption points in impale,
slash, and crush damage.
Indeed, the Mythworld Bestiary is probably the only
game resource to be used by a major museum to prepare
an exhibit (Dallas Museum of Natural History, 1980,
"Animal Olympics") because speeds and jumping
distances are in real dimensions. It also includes
life-cycle chronology, population densities, territory
size, etc. as well as the expected data on hit
locations and points, natural weapons, and such.
Paul Cardwell
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