[Rq-rules] *** JUNK MAIL ***Re: Lions and Midgets
Simon Phipp
soltakss at yahoo.com
Tue Nov 21 03:36:41 PST 2006
Styopa:
> Ah, but the question remains: how would the RQ rules resolve it?
>
> Lion?
>
> or Midgets?
It depends on which rules are being used. Actually, working through it, the midgets should win in more than half of such contests.
> 40 unarmed, not-particularly-combat-trained midgets would, I think, be cut
> to ribbons by the lion. Anyone willing to play it out?
In RQ3, the midgets would have a 1D3-1D4 Fist (or perhaps 1D3 if they were strong midgets) and a 1D6-1D4/1D6 kick, which would probably not get through the lion's skin. But, there are 40 of them and if they bundled the lion all together, then one of them will probably critical each round. The lion takes 3 out per round (Claw/Claw/Bite) assuming they don;t dodge out of the way but takes one wound per round, it takes him 13 rounds to beat them all, but has taken 13-26 HPs and might die on total hits, or have his innards beaten to a pulp. So, the lion might win, but on balance the midgets will.
In RQM, the midgets use a Precise Attack at -40% and ignore armour, even if they are left with 5% attack chance then 40 midgets should still score 2 hits per round ignoring armour and the lion is toast. They can also dodge out of the way and parry, using their 2 defensive actions. So, the lion would be worn down eventually and I would put my money on the midgets.
> Frankly I think 40 non midget, normal people would have a very, very hard
> time with a lion, mainly because they wouldn't be organized (quickly) enough
> to take advantage of their numbers, and the first dozen or so, at least,
> would essentially have to expect their efforts would be suicidal on behalf
> of the rest.
If the midgets ran away and fought in small groups the lion would win. Their only really effective tactic is to bundle the lion all together, allowing all of them to attack as the lion is large and they are small, sacrificing most of them in the hope that the lion is eventually killed. Of course, they could hope to have an arm or leg torn off, that way they have taken a hit for the group and survived to tell their grand-midgets about it. That's how we used to kill big monsters in RQ2/3 - we'd attack en masse and hope for a "Natural Defense" roll of a non-vital location, heal it up and then go at it again, it normally worked.
Bo Whitten:
> Group Tactics would prevail, even if untrained and unarmed I think 40 midgets could grapple the lion long enough to
> suffocate it. I think half would die, but I still think after almost 30 years of running the game that the basic fight with 40
> would prove to much for the lion. I think one well armed Duck could take it too! LOL "All Hail Quackwad!"
Superior numbers normally win, in my experience, if they all attack at once. If the lion had healing or magical armour then the lion would probably win.
The Duck would win if it got a good blow in first and managed to dodge all the lion's attacks. If the lion hit first then it has 2 claw attacks simultaneously, followed by a bite. The first would be parried, the next ignored and the bite would be a freebie. I would guess that a lion would be able to hurt the duck on each blow, so it would take 2-3 wounds and do 1 wound in return. On average, I would favour the lion. A Sword Drake would be better, though, as wopuld any duck with spells.
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