[Rq-rules] Re: Divine Magic
DevinC at aol.com
DevinC at aol.com
Wed Nov 29 11:26:51 PST 2006
In a message dated 11/29/2006 9:00:04 A.M. Pacific Standard Time,
alanjrichards at googlemail.com writes:
"I definitely noticed players not choosing Divine Magic as it seems very
expensive to pay permanent Pow for a one-shot spell. And as a player I
definitely avoided it for that reason. "
When I played RQ 2 and 3, I preferred, as an initiate, to view Divine Magic
as a sort of cheap DI. You sacrifice for it, and you keep it available for
when your life is on the line. I think that is how Divine Magic should work for
initiates. They get enough magic with spirit magic/battle magic. The fact
that divine magic reusably was only available to rune levels helped to make that
status exalted and elevated.
Devin
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