[Rq-rules] Re: Divine Magic

DevinC at aol.com DevinC at aol.com
Wed Nov 29 11:26:51 PST 2006


In a message dated 11/29/2006 9:00:04 A.M. Pacific Standard Time,  
alanjrichards at googlemail.com writes:

"I  definitely noticed players not choosing Divine Magic as it seems very  
expensive to pay permanent Pow for a one-shot spell. And as a player I  
definitely avoided it for that reason. "
 
When I played RQ 2 and 3, I preferred, as an initiate, to view Divine Magic  
as a sort of cheap DI. You sacrifice for it, and you keep it available for 
when  your life is on the line. I think that is how Divine Magic should work for  
initiates. They get enough magic with spirit magic/battle magic. The fact 
that  divine magic reusably was only available to rune levels helped to make that 
 status exalted and elevated.
 
Devin

 
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