[Rq-rules] Conversion of D&D module?

Styopa styopa1 at gmail.com
Thu Dec 14 05:28:15 PST 2006


I'm nearly finished with an RQ conversion of TSRs C1-Hidden Shrine of
Tamoachan - anyone interested in it?  I can email it to you directly or, if
there's enough interest, someone I'm sure would post it.  I always like
Tamoachan because it is:
- a competition module, so there tends to be rather more thinking than
average, and "solutions" to everything encountered ARE available in the
dungeon, also nice artwork supplements
- a dungeon crawl, so very suitable for an inconsistently-peopled group
- reasonably sized, so we can have some closure within 2-3 sessions.
- entirely 'different' in feel than most gaming stuff.

It's only a CONVERSION - meaning the monsters' stats are converted to RQ.
Ownership of the module is required for play (ie for the map, the room
descriptions, etc.)  I'm just finishing the room notes that simply list the
resolution modifications to RQ terms for the many 'special' things and traps
throughout, as well as the conversion of the various magic items
encountered.

I've tweaked it to be a challenge for a group of relatively inexperienced
gamers, a party of 6-8 characters, with 2 of them being mid-70s skills and
the rest in the mid 50s, all with very little magic.
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