[Rq-rules] Conversion of D&D module?

postmaster at runequest.za.org postmaster at runequest.za.org
Wed Dec 27 23:05:01 PST 2006


Interesting, I never really looked at MERP, sounds like it may be
worthwhile to check some modules out sometime.


> Back in the early days of Mythworld, Randy Ray (who
> sometimes posts to this site) experimented with
> converting modules from various game systems to
> Mythworld.  Naturally RuneQuest was relatively easy as
> would be the conversions in the other direction.  Iron
> Crown Middle Earth was almost as easy, since they use
> descriptions rather than stats for NPCs.  However, D&D
> was quite difficult, almost requiring taking just the
> plot and completely rewriting the stats, magic, and
> just about everything derived from those features.
>


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