[Rq-rules] RQ with a battlemat?

Jim Bickmeyer bick10 at comcast.net
Fri Jan 19 10:25:31 PST 2007


I also always use the Battlemat.  The hexes are used only as a rough idea of distance.  Movement is NOT limited to hex (or square) “board game” lines.

I also would adjust the size of the hex depending on the overall distance to be represented.  Long range archery duels, the hexes were 15 or 30 meters.  For close range, 3 meter, and for the close combat, 1.5 m.  At range the PC would place their characters figuring the 1.5 M scale with one designated as the 0,0 point.  Then I would declare them in a Zoom In mode and the distance from that one figurine to anywhere else is 15 M per hex scale.  I then changed scale if needed until the conflict was finally at 1.5M scale.  

Sounds complicated, but if you think about it as zooming in and out, it worked well.

Jim Bickmeyer


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