[Rq-rules] Specials and Criticals
Lance Dyas
lancelot at inetnebr.com
Sun Mar 4 18:48:56 PST 2007
Gary Sturgess wrote:
> On 3/5/07, Paul Cardwell <carpgachair at yahoo.com> wrote:
>
> load yourself up with lots of encumbrance when
> making the experience check, as that lowers your effective skill and
> thereby makes it more likely you'll "fail" the roll, thereby getting
> an increase
Shakes head
that is nonsense... there is no specific in game world "time" that a
check is made from
the characters point of view and mechanically the test is always in
unmodified form
Though sometimes it reasonably shouldnt be.....
a character who is constantly using a magically boosted weapon/body and
fighting as though
multiple percentiles better than he/she is probably should be making
advancement tests
as though much more capable... Arguably that reliance on the
device/spells will slow
advancement
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