[Rq-rules] RQ for D&D players
Tom Cantine
tcantine at incentre.net
Sun Mar 11 22:47:39 PDT 2007
Yes, I remember the analysis. It was the fumble tables. Imagine ten
thousand warriors in a big battle. Assume they're all over 70%, and
only fumble on 00. In the first round of combat, 100 will fumble. Six
will hit "nearest friend", six will "hit self", not counting those two
who must roll two or three times on the table.
Twelve hits on friendlies, two of them effectively criticals (maximum
damage ignoring armour).
On 11-Mar-07, at 9:09 PM, Gary Sturgess wrote:
> On 3/12/07, Steve Rennell <steve at verso.org> wrote:
>> I think having limbs lopped off in combat is very realistic. Sticking
>> them
>> back on is just RQ's way of making characters not be cripples after
>> the
>> first close fight.
>
> Perhaps, but RQ definitely goes overboard in some areas (I believe
> someone once worked out that thousands of troops in a significant
> battle would have cut their own heads off, according to RQ rules - the
> details escape me).
> --
> GAZZA
> _______________________________________________
> RQ-Rules mailing list
> RQ-Rules at crashbox.com
> http://crashbox.com/mailman/listinfo/rq-rules
>
More information about the RQ-Rules
mailing list