[Rq-rules] New Runequest Question

John Pare' parejf63 at hotmail.com
Sun Apr 29 09:14:10 PDT 2007


Thanks.

I guess every new edtion or re-make has somethings that people just do not 
like, this is not an exception to the rule.

As I said before, i lost my 3rd edition, and I had to make up for it.

I am sure it is quite playable as it is, but in time, I will find my own 
rules to adapt to it.

What I really miss the most is NOT having the combat rules accessible to me. 
>From 3rd edition.  I hate to buy even more and more books.





John






>From: Lev Lafayette <lev_lafayette at yahoo.com.au>
>Reply-To: "Discussion of RuneQuest rules." <rq-rules at crashbox.com>
>To: "Discussion of RuneQuest rules." <rq-rules at crashbox.com>
>Subject: Re: [Rq-rules] New Runequest Question
>Date: Sat, 28 Apr 2007 17:02:36 -0700 (PDT)
>
>
>--- John Pare' <parejf63 at hotmail.com> wrote:
>
> > Hey Yall, after losing my copy of 3rd edition, I
> > decided to get the new one
> > (4th edition?).
> >
> > I have read a few reviews regarding it before
> > purchasing it, and I
> > understand it is NOT as Runequest as the previious
> > editions, but playable
> > none-the less.
> >
> > My books come today or Monday...
> >
> > I order the core book, Monster book, DM screen,
> > Companion, and the two cult
> > books.  I plan on doing the campaign in Hyboria,
> > since I have all the
> > supplements for Conan RPG...  I will not publish it,
> > as I am not wanting to
> > deal with licensing.
> >
> > QUESTIONS:  Is the combat different? is it lacking
> > anything from previous
> > editions?
> >
>
>Combat is different. You will find that you have
>actions/reactions, which I quite like, and hit points
>per location but no general hit points, which is also
>fine by me.
>
>Stuff I don't like: you roll for initiative every
>round. Bleh.
>
>The parry/dodge tables are totally broken. Don't use
>them.
>
>Many of the modifiers are broken; if you lose a leg
>you're a a mere -10% to dodge, but if both your arms
>are useless you're at -30%. A charge does a +1d4 bonus
>regardless of whether you're a duck or the Crimson
>Bat.
>
> > Does the Monster book cover other playable races for
> > the game?  This seems
> > to be lacking in some reviews.  How many can be
> > used, and what is the detail
> > gone into making them as PC's...
>
>There are stats, but no rules for generation, iirc.
>
>There's big changes in magic as well, but they're not
>the sort of thing which makes many people happy - even
>if the core concept wasn't so bad.
>
>HTH HAND,
>
>
>Lev
>
>
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