[Rq-rules] Review of Snake Pipe Hollow
Lev Lafayette
lev_lafayette at yahoo.com.au
Mon Apr 30 03:37:28 PDT 2007
I must admit it was precisely this which inspired by
questions about Mongoose/RQ licensing.
I would really love to do an "Snake Pipe Hollow
Expanded" setting and campaign pack.
Maybe I'll have to do it for (sotto voce) HeroQuest...
--- Nikk Effingham <phl0nje at leeds.ac.uk> wrote:
> I think it's on topic. To be honest, I never hold
> Snake Pipe Hollow in great
> esteem - perhaps when it was first produced it was a
> good product, but times
> moved on and the reprintings of Snake Pipe didn't.
> It still remained a huge
> dungeon bash which, whilst relatively fun, didn't
> blow my mind. Still, I can
> imagine a really fantastic campaign set in and
> around Snake Pipe, perhaps
> expanding upon the scant location descriptions that
> each edition just
> tantalised us with.
>
> IMO,
>
> Nikk
>
> >
> > OK, this is possibly *slightly* off-topic, but I
> > recently did a review of Snake Pipe Hollow. It's
> > available here:
> >
> > http://www.rpg.net/reviews/archive/12/12938.phtml
> >
> > I also did a review of AD&Ds "Tomb of Horrors" at
> the
> > same time, although that is a little like shooting
> > fish in the proverbial...
> >
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