Vedr. [Rq-rules] d100 announced!

Lance Dyas lancelot at inetnebr.com
Wed May 16 21:18:28 PDT 2007


Wayne Shaw wrote:
> At 08:00 PM 5/15/2007, you wrote:
>> Wayne Shaw wrote:
>>>
>>>>> I don't know of a _genre_ that doesn't permit for some 
>>>>> advancement, even stylized ones like superheroes.
>>>> I would still argue that while Super Heros are "permitted 
>>>> advancement" it is such an infrequent and insignificant element of 
>>>> the genre that it isnt even NEEDED and most rules for the activity 
>>>> should be no more than supplemental and could be left to WING IT 
>>>> ;-).. without any gaming loss
>>> That could be argued about advancement in general, based on other 
>>> media.
>> so where do you base Super Heros genre on except another media? { 
>> From what I have seen superheros in Champions game
>
> I'm saying by that standard it applies to _all_ genre in other media.
>> rarely advance skills by the way ;-)
>> save up the points and get a power boost}
> Far, far from universal.
It would only have to be dominant  and closer to the way the comic books 
are to fit the bill
as "universal" is not required even those heros who are supposedly skill 
users in HERO often build
 the "skills" effects using the games power system...(often loosing the 
ability to advance by slow
gradual steps)

Are you saying my experience of that game is atypical...thats certainly 
possible.
though since it only took a few points for a character to start very 
skilled with
 exactly the skills they wanted for their characters it seems built into 
the games
 economy .

>> sticking with the "tradition" of blatant character advancement as THE 
>> player reward system is neither necessary nor a function of the 
>> gaming media ..
>
> I think your perception of most players is flawed if you think that's 
> true.
Then a d100 superheros is likely a failure because skill advancement 
realistically will almost always be too subtle for the players... unless 
your superheros
are artificially inferior at the beginning of play....other rewards like 
I mentioned  and you cut could be used to make up for the necessary fact 
that we do
not have skill advancement as a "big deal" for superheros.





More information about the RQ-Rules mailing list