[Rq-rules] MRQ - Lev

Lev Lafayette lev_lafayette at yahoo.com.au
Wed Jun 27 18:03:24 PDT 2007


Hi John,

WRT to the way that runes and runic abilities have
been implemented there are probably three serious
contributions...

A modest, yet persistent, initial voice was myself who
kept going on about how the name of the game must be
implemented in the rules. Possibly to the point of
annoying some of the playtesters ;-) 

Steve Perrin who wrote an epic magic system who made
the various runes as something to be integrated and
whereby they could be combined depending on type,
somewhat reminiscent of Ars Magica's techniques and
forms, imo...

However Steve's offer was something so weighty it
would have required a book in its own right... Matthew
Sprange's condemnation of it was umm.. not the best
decision or means, imo.. However, the core concepts
were taken by Matthew, cut-down, reworked, developed
and...

... that's the rules in MRQ.

The AH production schedule would have been quite
reasonable (1-2 major products per year) but the first
few left a lot to be desired.

See the following:

http://web.archive.org/web/20050112013353/http://members.ozemail.com.au/~mrmob/ruinedquest.html

(Can't believe MOB has let his account lapse! - I'd
better save those pages!)

HTH,


Lev


--- John Pare' <parejf63 at hotmail.com> wrote:

> I like that too Lev, I also really enjoy how they
> took the runes and made 
> ruinic abilities.
> 
> To me, in all, the game is simpler...  Yet just as
> playable.
> 
> At first, I was not happy with Glorantha 2d Age, but
> now I enjoy it.
> 
> We play in the Dorostar region.
> 
> I also really enjoy and appreciate the supplements
> and how they keep them 
> coming.  I found that to be lacking in previous
> releases.
> 
> Though I have 3rd edition, I still play MRQ..
> 
> 
> 
> 
> 
> John
> 
> 
> 
> 
> 
> 
> >From: Lev Lafayette <lev_lafayette at yahoo.com.au>
> >Reply-To: "Discussion of RuneQuest rules."
> <rq-rules at crashbox.com>
> >To: "Discussion of RuneQuest rules."
> <rq-rules at crashbox.com>
> >Subject: Re: re-[Rq-rules] Introduction
> >Date: Wed, 27 Jun 2007 17:11:38 -0700 (PDT)
> >
> >
> >Hi Robert,
> >
> >Good to have you here, and as you can see you
> spurred
> >some discussion which is always a good thing when
> it's
> >all friendly like (which I've noticed this list is
> >pretty good at). May I also say that's a mighty
> fine
> >collection you have and congratulations in finding
> >them.
> >
> >One of the things I do like about MRQ is the Combat
> >Actions system; essentially you get one action and
> one
> >reaction per six points of DEX. They've capped it
> at
> >19, for no good reason, but one can assume an "etc"
> >after that for a more realistic and scalable game.
> So
> >the average combatant would have two attacks and
> two
> >parries (or two dodges, or one parry and one dodge)
> >per round. IIRC you can give up an Action for a
> >Reaction but not the other way around.
> >
> >All the best,
> >
> >
> >
> >Lev
> >
> >
> >--- Robert <superninja42 at gmail.com> wrote:
> >
> > > First thank you for the welcome.  It has been a
> long
> > > time since I was part
> > > of a mailing list so if this reply ends up as a
> > > 'new' discussion I apologize
> > > up front.
> > > My gaming troupe plays RQIII.  I had never been
> > > exposed to any other version
> > > of the game and happened across a great purchase
> for
> > > shrink-wrapped box
> > > sets.  I own many of the books for RQ - Monster
> > > Coliseum, Vikings, Gods of
> > > Glorantha, Glorantha, Trollpak, Trollgods, Elder
> > > Secrets, and the Deluxe Box
> > > Set for RQIII.  I also have several smaller
> > > supplements and locations -
> > > RuneQuest Cities, The Haunted Ruins, Gloranthan
> > > Bestiary and my favorite
> > > Snake Pipe Hollow.
> > >
> > > As for house rules I modified parry/attack rules
> for
> > > one.  I never liked the
> > > idea of only being able to parry one attack per
> MR.
> > > I have fenced and done
> > > SCA type sword fighting for years and so we
> changed
> > > to being able to parry
> > > EACH attack.  There is a 5% penalty imposed on
> each
> > > additional parry you
> > > attempt per MR.  You still only get one attack.
> > >
> > > We also added rules for fighting florentine.  I
> love
> > > fighting with dual
> > > short swords.  So we made it where you could
> make
> > > two strikes per MR when
> > > using 1H weapons you are proficient in.  The
> first
> > > attack at you full A%,
> > > but the second attack at a 10% penalty.
> > >
> > > I am still working on making the sorcery rules
> > > easier to follow and quicker
> > > to use.  I find them cumbersome in their current
> > > state.  Though I do love
> > > the magic in RQ -- msot of it being very day to
> day,
> > > practical.
> > >
> > > --
> > > Robert Parrish
> > > superninja42 at gmail.com
> > >
> > > Welcome Robert.  This is a great game and a
> great
> > > list, when it is not quiet
> > > (HINT)...
> > >
> > > Which version are you playing?  II, III, or
> Mongoose
> > > Runequest, I play
> > > Mongoose version.  They seem to keep the
> supplements
> > > coming, which is what I
> > > like.
> > >
> > > Tell us about your house rules?
> > >
> > >
> > >
> > >
> > >
> > > John
> > > >
> _______________________________________________
> > > RQ-Rules mailing list
> > > RQ-Rules at crashbox.com
> > > http://crashbox.com/mailman/listinfo/rq-rules
> > >
> >
> >
> >
> >
>
>____________________________________________________________________________________
> >Yahoo! oneSearch: Finally, mobile search
> >that gives answers, not web links.
>
>http://mobile.yahoo.com/mobileweb/onesearch?refer=1ONXIC
> >_______________________________________________
> >RQ-Rules mailing list
> >RQ-Rules at crashbox.com
> >http://crashbox.com/mailman/listinfo/rq-rules
> 
>
_________________________________________________________________
> Like puzzles? Play free games & earn great prizes.
> Play Clink now. 
>
http://club.live.com/clink.aspx?icid=clink_hotmailtextlink2
> 
> _______________________________________________
> RQ-Rules mailing list
> RQ-Rules at crashbox.com
> http://crashbox.com/mailman/listinfo/rq-rules
> 



       
____________________________________________________________________________________
Moody friends. Drama queens. Your life? Nope! - their life, your story. Play Sims Stories at Yahoo! Games.
http://sims.yahoo.com/  


More information about the RQ-Rules mailing list