*** JUNK MAIL ***Re: re-[Rq-rules] Introduction

Wayne Shaw shaw at caprica.com
Sat Jun 30 09:46:06 PDT 2007


>When it comes to weapon ranges, it is actually easier to foul up 
>opponent's using great weapons than those using sword and shield. 
>The shafts and hafts of longer weapons are more difficult to move 
>around allies standing to the sides, or before the wielder.

I realize this is the case, but by all evidence its far harder to 
deal with once the situation has jelled and mobility isn't any longer 
practical.  In other words, its not an issue of getting in multiple 
parries so much as arranging that the opposition doesn't get a chance 
to even make attack rolls.


>Whatever the tactics, you can only survive by constantly moving. By 
>the end of such a fight I am _completely_ exhausted!

So you largely agree that with my statement above?


>Please note however, that I am fighting in a large open area with no 
>obstacles and perfectly level footing. Two factors it is rare to 
>find in the real world! :)

I think there are some issues with representing this well in RQ or 
any version of BRP because of how movement is handled, though I think 
some aspects of the RQ4/RQAIG Manuever skill help; this seems to be 
more an issue of that than anything to do with parrying as such.



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