*** JUNK MAIL ***Re: re-[Rq-rules] Introduction
Wayne Shaw
shaw at caprica.com
Tue Jul 3 10:41:42 PDT 2007
At 08:40 AM 7/3/2007, you wrote:
>Somewhat off topic... but the first time I ran RQ (and for me that
>is RQIII), I killed a player in one hit from a Broo. Now, mind you,
>we were used to high combat games (D&D, Shadowrun, Gurps) where the
>likely hood of a small enemy killing you was slim. I freaked,
>halved the damage and smiled at my players ;)
Over the years I've seen some people who came from a D&D paradigm run
up against the realities of BRP pretty hard. We had one player in an
RQ3 campaign where the group was travelling cross country decide to
convince the party to go attack some wyverns they saw up on a
mountainside. The wyverns hadn't seen them, and might or might not
have decided to do anything aggressive anyway, but off they went. As
those who've ever been involved in a fight with wyverns in RQ will
tell you, not an easy fight; I don't remember if anyone died, but I'm
sure there were some serious injuries, poisoning, and so on. It
turned out he'd not only not internalized how rough RQ combat could
be, and in addition had assumed that because they were monsters, the
wyverns would have treasure--which they didn't.
He wasn't with the group much longer after that...
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