[Rq-rules] MRQ "A Real Runequest Game"
Lev Lafayette
lev_lafayette at yahoo.com.au
Tue Jul 31 16:17:47 PDT 2007
--- John Pare' <parejf63 at hotmail.com> wrote:
> I think it is part of the "Family" of RQ. First,
> when one comes out with a
> new version, several things change - wether for the
> better of the game is
> not an issue. MRQ is another version of Runequest.
> Not only in name.
Yep, no problems with that.
> There were pretty much substantial changes in RQ,
> RQII, and RQIII, and even
> more in RQ4 (A web rough draft).
Er, not so much. The changes between RQ and RQ II
require a fanatic to know the difference (I believe
the spelling of Glorantha and the use of d12 changed).
RQIII was significantly different. RQIV was somewhat
different to III, iirc. MRQ is very different. It's
still in the family, but a very distant relation.
> MRQ does resemble runequest in many ways, adn I have
> to admit, they added a
> touch of D20 to make it more appealing to an
> evergrowing D&D Ruled RPG
> genre.
Well the touch of d20 wasn't appealing imo, and D&D
probably has a *lower* market share than yesteryear.
> Now, look at the changes in D&D, AD&D, AD&D
> 2nd Ed, and 3.0, 3.5 and
> god knows what they will do with the rumored 4.0.
An interesting thing about D&D is that in each edition
were improvements to the previous. I'm not sure one
can say that MRQ is an improvement to RQ III or even
I/II. Indeed, I am personally certain that it is not.
Regards,
Lev
____________________________________________________________________________________
Got a little couch potato?
Check out fun summer activities for kids.
http://search.yahoo.com/search?fr=oni_on_mail&p=summer+activities+for+kids&cs=bz
More information about the RQ-Rules
mailing list