[Rq-rules] MRQ "A Real Runequest Game"
John Pare'
parejf63 at hotmail.com
Tue Jul 31 18:23:36 PDT 2007
Albiet maybe suttle changes in the first two versions, there were changes.
III changed it all...
Still, there were changes.
RQ (any version), MRQ, Herowars --- it is all a matter of personal
prerspective of the game. I too was an adversary of it, till I broke down
and got the first book. Than what to my wandering wallet should be apprear?
All the damned books they have.
It is all a choice to each person.
No one is right, and no one is wrong..
I chose to get it, I like it, and I will continue to buy the books.
Needles to say, older versions are hard to come by, "Most" people cannot
afford them.
John
>From: Lev Lafayette <lev_lafayette at yahoo.com.au>
>Reply-To: "Discussion of RuneQuest rules." <rq-rules at crashbox.com>
>To: "Discussion of RuneQuest rules." <rq-rules at crashbox.com>
>Subject: Re: [Rq-rules] MRQ "A Real Runequest Game"
>Date: Tue, 31 Jul 2007 16:17:47 -0700 (PDT)
>
>
>--- John Pare' <parejf63 at hotmail.com> wrote:
>
> > I think it is part of the "Family" of RQ. First,
> > when one comes out with a
> > new version, several things change - wether for the
> > better of the game is
> > not an issue. MRQ is another version of Runequest.
> > Not only in name.
>
>Yep, no problems with that.
>
> > There were pretty much substantial changes in RQ,
> > RQII, and RQIII, and even
> > more in RQ4 (A web rough draft).
>
>Er, not so much. The changes between RQ and RQ II
>require a fanatic to know the difference (I believe
>the spelling of Glorantha and the use of d12 changed).
>RQIII was significantly different. RQIV was somewhat
>different to III, iirc. MRQ is very different. It's
>still in the family, but a very distant relation.
>
> > MRQ does resemble runequest in many ways, adn I have
> > to admit, they added a
> > touch of D20 to make it more appealing to an
> > evergrowing D&D Ruled RPG
> > genre.
>
>Well the touch of d20 wasn't appealing imo, and D&D
>probably has a *lower* market share than yesteryear.
>
> > Now, look at the changes in D&D, AD&D, AD&D
> > 2nd Ed, and 3.0, 3.5 and
> > god knows what they will do with the rumored 4.0.
>
>An interesting thing about D&D is that in each edition
>were improvements to the previous. I'm not sure one
>can say that MRQ is an improvement to RQ III or even
>I/II. Indeed, I am personally certain that it is not.
>
>Regards,
>
>
>Lev
>
>
>
>____________________________________________________________________________________
>Got a little couch potato?
>Check out fun summer activities for kids.
>http://search.yahoo.com/search?fr=oni_on_mail&p=summer+activities+for+kids&cs=bz
>_______________________________________________
>RQ-Rules mailing list
>RQ-Rules at crashbox.com
>http://crashbox.com/mailman/listinfo/rq-rules
_________________________________________________________________
http://liveearth.msn.com
More information about the RQ-Rules
mailing list