[Rq-rules] The new One True Way

Paul Cardwell carpgachair at yahoo.com
Fri Aug 3 06:56:21 PDT 2007


--- Wayne Shaw <shaw at caprica.com> wrote:

> At 05:20 PM 8/2/2007, you wrote:
> 
> >--- Wayne Shaw <shaw at caprica.com> wrote:
> >
> > > At 10:01 AM 8/2/2007, you wrote:
> > > >On 8/1/07, John Pare'
> > >
> ><<mailto:parejf63 at hotmail.com>parejf63 at hotmail.com>
> > > wrote:
> > > ><snip>
> > > >Come to think of it, no one I know of was even
> > > offered money or the book for
> > > >doing it.  All they got was there name
> mentioned in
> > > the book..
> > > >
> > > >I did. I playtested a Gurps Traveller
> supplement
> > > for Steve Jackson
> > > >Games and was give a free copy of the published
> > > supplement in
> > > >thanks. But I haven't received anything from
> any
> > > other group I
> > > >playtested for other than an honorable mention,
> as
> > > you said.
> > >
> > > The economics rarely support it.
> >
> >When I received my author's copies for RoCo VI I
> made
> >sure I gave all my playtesters a copy. It only
> seemed
> >fair.
> 
> Yes, but remember that most serious playtesting
> samples involve at 
> least a few dozen playtesters between GMs and
> players; 60-120 copies 
> of most games adds up to more material budget than
> most companies can 
> afford to throw at playtesting.
> 
I didn't even get my name mentioned, but did get
permission to use the Gloranthan critters in the
Mythworld Bestiary.  I also got a photocopied version
of RQ3 without all the artwork when I volunteered to
give the first public demonstration at Origins (the
day before I did the same for the then-unpublished
Mythworld).

Paul Cardwell


       
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