[Rq-rules] Thanks!
tiggermb at verizon.net
tiggermb at verizon.net
Wed Oct 17 09:49:19 PDT 2007
I just wanted to say thanks for all the character suggestions, links, and ideas everyone gave. I have some sorting out to do, but I think I am starting to get the basis of a good character system going.
I must admit that Peteâs suggestion of a sheetless game has a lot going for it. My players might be less intimidated to learn a new system if I was doing most of the record keeping. I also wonder if the players main recordkeeping consisted of equipment and encumbrance, then those often overlooked aspects of the game might be more accurately accounted for (They tend to be the most overlooked in games I have played â at least!)
I have plenty of time before anyone will adventure in this world (a few months) so I have time to look at how I would keep records. The success will depend mostly on my ability to discipline myself and live with the awkward silences and delays that might occur while keeping records. When you are a GM, sometimes 10 seconds of silence can seem like an eternity.
I am having some thoughts about what to let players know/deal with as part of a sheetless campaign. Letting players know some information (like Strike ranks) might help the flow of the game â especially if you are using miniatures on a square or hex ruled pad.
PS â I am I the only person that likes the idea of strike ranks as presented in RQ3? seems most of the stuff I recall reading from earlier on this list was pretty negetive on it. Then again my memory is most likely failing me...
MB
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