[Rq-rules] Thanks!

Wayne Shaw shaw at caprica.com
Wed Oct 17 10:49:24 PDT 2007


>PS – I am I the only person that likes the 
>idea of strike ranks as presented in RQ3? seems 
>most of the stuff I recall reading from earlier 
>on this list was pretty negetive on it. Then 
>again my memory is most likely failing me...

The only problem I had with RQ3 strike ranks is 
that they made keeping track of SR among NPCs 
problematic because they interwove movement with 
it; this could be something of a problem with 
RQ2, but RQ3 made it worse.  When I'm attacking a 
group with 10 bandits, trying to remember who 
moved how much for each of them is a pain in the behind.



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