[Rq-rules] Newbie's Debut

Wayne Shaw shaw at caprica.com
Tue Feb 5 10:34:46 PST 2008


At 04:08 PM 2/4/2008, you wrote:

>--- Wayne Shaw <shaw at caprica.com> wrote:
>
> > At 03:01 PM 2/4/2008, you wrote:
> > >That's good advice. RQ combat is so deadly, the
> > players need to know
> > >that combat should be a last resort, at least if
> > they want to run
> > >the same character more than once. J
> >
> > This is an overstatement, given that I saw any
> > number of RQ3 combats
> > over the years that lead to few or no deaths.  Its
> > certainly more
> > dangers than in many games, but its not _that_
> > lethal.
>
>I don't know about that... I remember starting a
>session last year (using Daughters of Darkness, if you
>must know) where the first encounter, only several
>minutes into play, was an ambush. Hit the lead dark
>troll with an critical in the head from a heavy
>crossbow and rolled maximum damage....

Criticals can indeed lead to sudden-death (literally) results, but 
they still aren't a given in every fight, which was my objection; if 
that was the case the campaign I last ran of it way back when would 
have been essentially impossible.


>We decided to fudge that one...
>
>
>
> 
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