[Rq-rules] Gwenthia
Thomas Zunder
tom at zunder.org.uk
Fri Feb 22 11:53:41 PST 2008
Thanks for the input.
The 255 day year, 32hour day, 8 day week is all to do with the 8 Orbs
and the underlying constructd nature of Gwenthia.
I do agree, however, that many people just won't care.. but we make it a
key part of adventures since the day is devided into eight 4 hour
"Watches" and the last one [The Black Watch] is pitch black and all the
evil spawn really do come out and go hunting.. every night.. lock up
your doors folks..
We had the climate done by a geographer.. seriously one of the team, and
he thinks it works.. again many people will not care.
I agree that the biggest problem is the Jorune/Tekumel/Talislanta
effect.. we need to focus on introductory materials that lure people in
gently, rather like Glorantha did, before exposing those who care to the
weird stuff.. there is of course an underlying SF explanation for all of
this, about 50% of the design team believe it..
Still need more input.. constructive criticism very very welcome.
Our RQ ruleset is almost ready and we hope to have standalone 'pick up
play with a copy of [Mongoose] RuneQuest' adventure packs ready by
August.. we want the equivalents of Snake Pipe Hollow and Apple Lane out
there.. we'll add the 2 page description of magic so people understand
the different spell rules..
We are looking for playtesters.. all you need is a Mongoose RQ book or
the Mongoose SRD.
PS: We tried to do it with BRP but ..
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