[Rq-rules] Gwenthia

Thomas Zunder tom at zunder.org.uk
Fri Feb 22 11:53:41 PST 2008


Thanks for the input.

The 255 day year, 32hour day, 8 day week is all to do with the 8 Orbs 
and the underlying constructd nature of Gwenthia.
I do agree, however, that many people just won't care.. but we make it a 
key part of adventures since the day is devided into eight 4 hour 
"Watches" and the last one [The Black Watch] is pitch black and all the 
evil spawn really do come out and go hunting.. every night.. lock up 
your doors folks..

We had the climate done by a geographer.. seriously one of the team, and 
he thinks it works.. again many people will not care.

I agree that the biggest problem is the Jorune/Tekumel/Talislanta 
effect.. we need to focus on introductory materials that lure people in 
gently, rather like Glorantha did, before exposing those who care to the 
weird stuff.. there is of course an underlying SF explanation for all of 
this, about 50% of the design team believe it..

Still need more input.. constructive criticism very very welcome.

Our RQ ruleset is almost ready and we hope to have standalone 'pick up 
play with a copy of [Mongoose] RuneQuest' adventure packs ready by 
August.. we want the equivalents of Snake Pipe Hollow and Apple Lane out 
there.. we'll add the 2 page description of magic so people understand 
the different spell rules..

We are looking for playtesters.. all you need is a Mongoose RQ book or 
the Mongoose SRD.

PS: We tried to do it with BRP but ..
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